Playrix's 5th Anniversary
Focus on Game Design
November 02, 2009 by Dasha Kobzeva

Today I sat down and chatted with Vladimir Minin, Playrix's Head of Casual Games Production Department, to learn how our game design has changed over time and what has been the most challenging game, so far, to develop.

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Playrix's 5th Anniversary
Focus on Art
November 03, 2009 by Dasha Kobzeva

Great artwork is one of the key features of games from Playrix, as acknowledged by both pros and industry experts, as well as novices and regular players. Learn what our art secrets are and what inspires our artists in my interview with Svetlana Sablina, Playrix’s Art Director.

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Playrix's 5th Anniversary
Focus on the Team
November 06, 2009 by Dasha Kobzeva

Creating a game is all about teamwork. It’s impossible to craft a remarkable game without passion, collaboration and fun. Playrix started out with four people on board, today we have over eighty. What’s great about the company is that we all share the same values and passion for creating captivating, family-friendly games. Our HR department and I came up with a list of fun facts about our team. Read on to learn how many candies we eat every day, and a whole lot more!

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Playrix's Foray into Social Games
Fun Projects Underway
November 20, 2009 by Dasha Kobzeva

Have you ever wished you could share the fun of playing Playrix games with your friends? Get them involved and compete for a higher score? Well, here you go!

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Recent Posts:
Artist's Corner: Evgeny Shiperov
Take a Tour: Farmscapes
Family Fun Month at Playrix: Win Great Prizes!!!
Concept Art: 4 Elements II
Call of Atlantis for iPhone is out!

November, 2010
September, 2010
August, 2010
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